성격 유형별 MMORPG 플레이캐릭터 선호도 분석
(주)코리아스칼라
- 최초 등록일
- 2023.04.05
- 최종 저작일
- 2015.03
- 6페이지/ 어도비 PDF
- 가격 4,000원
* 본 문서는 배포용으로 복사 및 편집이 불가합니다.
서지정보
ㆍ발행기관 : 한국컴퓨터게임학회
ㆍ수록지정보 : 한국컴퓨터게임학회 논문지 / 28권 / 1호
ㆍ저자명 : 김정현, 권용만
목차
ABSTRACT
1. 서론
2. 이론적 배경
3. 결론
참고문헌
영어 초록
The personality of individuals are different form each other and they have a different feature. So when they playing games, it would be common for them to choose the character that mach for their personality. When MMORPG game compares to the other genre of games, it has many characters and users can choose the character that fits their personality to playing a game. However, some MMORPG game was not doing well in the game markets because the form of common MMORPG have no differentiation with each others. In this research, will use the egogram to drew the character element of individuals and with that output use the AHP to show you the result of important analysis about the character element of individuals’s favor game characters. This research can use as base of developing a new games or updating a new contents, regulating balance between the characters.
참고 자료
없음
"한국컴퓨터게임학회 논문지"의 다른 논문
더보기 (5/10)