무안경식 3D 디스플레이와 모션 디바이스를 이용한 몰입감 높은 게임 제작 사례
(주)코리아스칼라
- 최초 등록일
- 2023.04.05
- 최종 저작일
- 2017.06
- 12페이지/ 어도비 PDF
- 가격 4,300원
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서지정보
ㆍ발행기관 : 한국컴퓨터게임학회
ㆍ수록지정보 : 한국컴퓨터게임학회 논문지 / 30권 / 2호
ㆍ저자명 : 김승현, 송이, 오황석
목차
ABSTRACT
1. Introduction
2. 3D stereoscopic image
3. Example of 3D game production using integrated video technology
4. Conclusion
4. 결론
Reference
영어 초록
In this paper, we developed 3D games which use lip-motion input device and displayed it on a non-glass 3D display using integral video method. The games called Jenga and Cubes are developed by using unity3D. Potential immersion and usability of games displayed by integral video method is experimentally tested. Experiment participants played the test games and are surveyed to measure immersion and potential usability. In this survey, the immersion scored 3.83 out of 5 in average, and we confirmed relatively higher satisfaction than 2D display. Positive results on implementation of non-glass 3D display on game contents are obtained from the experiment and survey.
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