MMORPG 내러티브 구조 동향 연구 - NCsoft 게임 「리니지」, 「아이온」, 「블레이드 앤 소울」중심으로 -
(주)코리아스칼라
- 최초 등록일
- 2023.04.05
- 최종 저작일
- 2015.06
- 7페이지/ 어도비 PDF
- 가격 4,000원
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서지정보
ㆍ발행기관 : 한국컴퓨터게임학회
ㆍ수록지정보 : 한국컴퓨터게임학회 논문지 / 28권 / 2호
ㆍ저자명 : 정중호, 정의준
목차
ABSTRACT
1. 서론
2. 본론
3. 결론
참고문헌
영어 초록
In this study, among the domestic MMORPG narrative research is scarce, it began to study to determine the trend. In order to identify trends, selected for study, Big company ‘NCsoft’ has made 「Lineage」, 「Aion」, and「Blade & Soul」. Glassner the selection of works based on the Branching Narrative structure is proposed and analyzed the structure of the narrative of the three games. Analysis of each game is found to be fused in the form of branch narrative structure. And fusion forms from the past to the present was to get the results came increasingly been reduced. If the results of this study will be a springboard to the MMORPG narrative analysis and impact studies conducted in the future.
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