UWay: 효율적인 게임 리소스 관리와 게임개발자 간의 협업지원을 위한 게임개발도구의 개발
(주)코리아스칼라
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- 2023.04.05
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- 2008.06
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서지정보
ㆍ발행기관 : 한국컴퓨터게임학회
ㆍ수록지정보 : 한국컴퓨터게임학회 논문지 / 13권
ㆍ저자명 : 한녹손, 김성환
목차
ABSTRACT 1. Introduction 2. Related works 3. Unified Game Development Platform 4. Conclusion References
영어 초록
In this paper, we present a unified framework for mobile game development. To develop a new mobile game, we need three main entities: game scenario designer (i.e. producer), game graphic designer, and game programmer. Traditionally, there is no systematic support for inter-communication among the three entities. In our scheme, we support co-operative development platform, and three main developers can easily show their idea and also can easily integrate their works. For early stage of game development, we support a scenario simulation tool, where the producer can show his/her idea using the graphical clip made by graphic designer. Once the idea is setup, the graphic designer makes the graphical contents, and delivers to programmer to integrate with mobile games. However, mobile game usually requires efficient memory usage; the programmer should optimize the graphic content. In our platform, we support automatic optimization toolkit and the graphic designer does not need any optimization, and he/she can re-use the graphic content. We applied our platform to WIMAX and CDMA mobile set, and the efficiency and reusability are guaranteed by our automatic optimization.
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